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An Easy-to-Use HUD for a Soothing Experience<\/h2>\n\n\n\n
In this project, I designed a user interface for a video game where the player assumes the role of a station manager. My goal was to create an easy-to-use interface that would feel both hypnotic and soothing to the player. <\/p>\n\n\n\n
To achieve this, I developed a fake operating system (OS) with a simple and intuitive design that would help players quickly navigate the game. The inspiration for the design was drawn from the iconic Apple design systems of the past, but with a modern twist. I incorporated a kindle aesthetic<\/strong> that added a special touch to the interface. <\/p>\n\n\n\nThe end result was an OS that made the overall gaming experience more immersive while allowing players to focus on managing their station without getting bogged down in complicated menus and instructions.<\/p>\n\n\n\n