Available now in part-time for selected projects → :)

All

Now

Contexte Scan

Product Design

Now

Product Design

Working (since 2018) on interaction design and information architecture for Contexte Scan, a legislative tracking software around public affairs, in a user-centric approach.
I helped the company rebuild the product from scratch after a first launching attempt.
The product was launched successfully in 2021 and more features are coming.

2023

Fasty

Product Design

2023

Product Design

Created and shipped an Apple Watch timer to configure and track your intermittent fasting schedule.

2022

Flat Eye

User Interface Design (Lead role)

2022

User Interface Design (Lead role)

Designing the User Interface of Flat Eye, since July 2020. From initial explorations in prototype to final interaction design, user interface design and some integration with the dev team in Unity.

Also coordinating the extra people involved in adding visual assets in the game: motion designer, icon designer, illustrator

2022

Gobelins

Conference

2022

Conference

Doing a talk for Master II at Gobelins (French School) on working abroad, mentioning topics such as asynchronous work, cultural differences, work/life balance and giving tips to help students with the first steps to move abroad easily.
Deck creation and animation of discussion after the presentation.

2021

Glazer

Product Design

2021

Product Design

Creating an Augmented Reality viewer for exhibitions, iOS app.
Glazer partnered with artists for 3 exhibitions in Beijing and Taipei.
Using AppClip technology (no need to download the app to enjoy the exhibition), Image recognition in the venue and displaying augmented reality content.

2021

Balenciaga

Interaction Design

2021

Interaction Design

Pitch for BALENCIAGA’s new website, in charge of UX inputs.
I focused on seamless personalization, service design, navigation & mobile first conception.
We won the project. 🎉

Client : AREA17

2021

Air Liquide

Consulting

2021

Consulting

Facilitator for nine english speaking design thinking workshops.
Helping the client move forward with their digitalisation and website first evolutions for European markets.

Client : FCINQ

2021

Tasmane

Conference

2021

Conference

Introduction to user experience principles called “UX Fields 101” for consultants audience. I covered the basics of what is User Experience, including terms explanation, jobs & workshops. Deck creation and presentation animation.

Client : Tasmane

2020

La Philharmonie de Paris

Information architecture

2020

Information architecture

Complete redesign of the website and events presentation, from general information architecture to booking system.
Pitch won 🎉, leading to production phase.

Client : Upian

2019

Walk in Bangkok

Product Design

2019

Product Design

Creating an iOS app from scratch. As a 2 people team, this was quite a funny side-project. It took us a year from the first discussion to launching the app live.

Side-project

2019

Zappos Kids

Information architecture

2019

Information architecture

Recommendations to enhance the newly launched website. Improving navigation, filters, e-commerce practices, while keeping an Atomic design approach. Work done in design sprints in tandem with an Art Director.

Client : AREA17

2019

IKEA

Consulting

2019

Consulting

The furniture brand wanted to improve user-paths to increase sales, and define the next steps for France website. It was a 10 days mission including an ergonomics audit, benchmark, redesign of funnel, new concept landing pages and a service design reflexion for an omni-channel approach.
They won the project 🎉

Client : Sensio grey

2018

The New York Times

Service design

2018

Service design

The Times wanted to rethink their intranet to align their new human resources vision.
The key elements to think about were the internal newsfeed and the employees tools section.

Client : AREA 17

2018

L’Oréal Paris

Service design

2018

Service design

Leading the User Experience strategy for l’Oréal Paris new master, to be implemented in +70 countries. During 8 months, my weekly agenda was to present concepts, build decks to convince stakeholders during meetings, help with team coordination and improve the workflow, design for AAA accessibility standards while keep an atomic design approach, in an agile multicultural team.

Client : iCrossing NYC

2018

Formula 1

Consulting

2018

Consulting

Formula 1 produced wireframes for their ticketing solution, I did consulting to review those documents and pinpoint quick improvements.
Provided a deck recommendations about what should be kept that way and what could be improved, with few sketches demonstrating how it can be done quickly.

Client : Sensio Grey

2018

WeChooz

Product Design

2018

Product Design

Building user-flows for online voting mandatory company elections.
The company wanted to simplify the voting process for employees, allowing them to directly vote online, while keeping in mind legal constraints.

Client : Ada Lovelace

2018

Campusea

User Research

2018

User Research

My work was to simplify a service for 6 types of users. From a student looking for a new apartment, to client’s employees who have to take care of paperwork for renting places.
Work included empathy maps, user-journeys, writing qualitative survey, doing phone call interviews, building a recommendation deck for service design opportunities.

Client : FCINQ

2017

Make.org

Product Design

2017

Product Design

Early stage strategy and product design to empower people around politics topics.
The start-up raised 2 millions in Round Seed.

2017

Van Cleef & Arpels

Information architecture

2017

Information architecture

Information architecture and wireframes for a Van Cleef & Arpels pitch.

Client : AREA 17

2017

Sonia Rykiel

Information architecture

2017

Information architecture

Sitemap, information architecture and wireframes to match technical constraints and strategic vision.

Client : AREA 17

2017

Raffles

Service design

2017

Service design

This pitch was about mobile first vision, rebranding and better matching with users needs. We worked with strategic insights and personae to match Chinese market and business men.
They won the project 🎉

Client : 5ème gauche

2017

Barnes Foundation

Interaction Design

2017

Interaction Design

I worked on the interactive gallery of the museum. The goal was to encourage users to browse the Collection through visual filters of their choices, so they can discover Art with familiar elements in terms of lines, light & colors.

Client : AREA 17

2017

Skillee to Comet

Consulting

2017

Consulting

Service design for a freelancer’s platform. Skillee at the time, now rename as comet.
Evangelise UX practices, guidance through processes for start-up.
Experience map, personae, user journeys, business opportunities and initial wireframes for a potential app.(They raised 2 millions in Round Seed and 11 millions in series A three years later)

Client : Comet

2017

Inato

Interaction Design

2017

Interaction Design

This start-up product helps people identify the right targets for their trials.
My work was to understanding needs & interdependencies of the product, defining user flows and interactions within the product. Understanding pain points & designing initial wireframes phase for the product on desktop version.
They raised 1.3M few months after the mission.

2017

Crédit Agricole CIB

Consulting

2017

Consulting

Facilitator for Design Thinking day with Digital University.

2017

BPI – Le Hub Digital

Interaction Design

2017

Interaction Design

Initial wireframes to create a searching tool around start-ups. Goal was to help people sourcing company and identify potential partnerships opportunities.

Client : BLANK

2016

Radio Classique

Information architecture

2016

Information architecture

Redesign Radio Classique website, with a focus on live radio and information architecture to clarify the offer. Service design, wireframes, sitemap and user-flows.

Client : mahi-mahi

2016

Red Bull Kumite

Digital Strategy

2016

Digital Strategy

For the 2nd edition of this e-sport tournament, we took in consideration the audience expectations and habits around the game, providing a website displaying useful informations, and a betting experience for the main event.

Client : BLANK

2016

PMU

Interaction Design

2016

Interaction Design

Creation of an interactive glass to drive millenials in store.
You could use the interactive glass to take funny pictures, and to place bets. Once the picture has been taken, they can choose to print it in store, or to download it on their phone.

Client : BLANK

2016

Dior

Consulting

2016

Consulting

Usability evaluation of the website, by devices, and recommendations to improve it.

Client : BLANK

2016

Pops

Consulting

2016

Consulting

A french start-up wanted to shift their product to target french & us market. We worked in Brooklyn for 10 days of workshops, to help them define more clearly what they wanted.

Client : BLANK

2015

Le Bon Coin

Information architecture

2015

Information architecture

Le Bon Coin was launching a new service to monetize advertising on their website. Our mission was to present it and make it understandable very easily.

2015

Carglass

Interaction Design

2015

Interaction Design

Design an Insurance Diagnosis Tool to help users who had a glass breakage accident find insurance coverage information.

Client : Isobar

2015

France Télévisions

Interaction Design

2015

Interaction Design

Using France télévisions footages from Archives National Institute (INA), we created a personalised timeline for users login with Facebook Connect. Each user had their specific Timeline according their birthdate and personal interests, to remember what was television at that time.

Client : 5ème gauche

2015

L’Oréal Professionnel

Information Architecture

2015

Information Architecture

Answer pitch for the new website. I focused on a personalised search sort products to find what you need. Digital strategy, including user journeys leading to wireframes.

Client : Stinkdigital Paris

2014

Ecofolio – Le Bon Geste

Game Design

2014

Game Design

“Le Bon Geste” (meaning “The Good Gesture”) was a facebook game inside “Recyclons nos papiers”‘s web documentary. Designed for mobile & desktop, it helped players learn and remember how to recycle different types of paper depending on situations. Game design mechanics, team coordination and part of Art Direction team.

Client : FCINQ

You have a project?

I am available for user experience consulting and selected projects for production phase. I can help you with video game UI, product design and interaction design.

Contact me